4/29/2023 0 Comments Duke nukem forever![]() In June of 2010, 3D Realms and Take-Two settled their dispute, clearing the way for development on the game to continue. The 15 years between Duke Nukem 3D and its sequel were long enough for a fan to both be born and outgrow the series' humor Forever was announced in 1997, delayed a bunch of times, and eventually saw 3D Realms and original publisher Take-Two Interactive go to court over whether and how the game could possibly be finished. The essential embodiment of video game development hell, Duke Nukem Forever was the long-awaited follow up to Apogee/3D Realms' 1996 first-person shooter hit Duke Nukem 3D. The studio also had a much-anticipated first-person shooter based on Aliens in the works with Sega, and the Brothers in Arms franchise was still recent enough to be relevant, even if it hadn't received a new entry in a couple years.Īnd perhaps best of all, it wasn't constantly involved in a series of lawsuits. Gearbox Software seemed to be in a pretty good position heading in 2010.īorderlands, the original IP the studio had just launched the previous holiday season, was a bonafide hit. So to refresh our collective memory and perhaps offer some perspective on our field's history, runs this monthly feature highlighting happenings in gaming from exactly a decade ago. ![]() That said, even an industry so entrenched in the now can learn from its past. The games industry moves pretty fast, and there's a tendency for all involved to look constantly to what's next without so much worrying about what came before.
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